Math for Game Devs [2022, part 1] ā¢ Numbers, Vectors & Dot Product
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(timestamps courtesy of @manuvaad from the comments! thank u)
0:00:00 Intro
0:24:40 Number line, vector fundamentals
1:05:26 2D Vectors
1:29:14 Vector length (magnitude)
1:42:12 Vector normalization
1:52:04 Q: "Is there a term for vector that fits in a square instead of circle?"
1:55:33 Vector length (code version)
2:09:27 Vector multiplication
2:17:08 Dot product use cases
2:42:10 Practice
2:54:21 Note about scalar projection
2:55:00 Vector projection
3:01:46 Assignments
3:20:00 Questions
About the course
Lessons
- Math for Game Devs [2022, part 1] ā¢ Numbers, Vectors & Dot Product
- Math for Game Devs [2022, part 1] ā¢ Numbers, Vectors & Dot Product
- Math for Game Devs [2022, part 2] solutions for assignments 1-3
- Math for Game Devs [2022, part 2] solutions for assignments 1-3
- Math for Game Devs [2022, part 3] ā¢ Matrix4x4 & Cross Product
- Math for Game Devs [2022, part 3] ā¢ Matrix4x4 & Cross Product
- Math for Game Devs [2022, part 4] ā¢ solutions for assignments 4-6
- Math for Game Devs [2022, part 4] ā¢ solutions for assignments 4-6
- Math for Game Devs [2022, part 5] ā¢ Trigonometry & Rotations
- Math for Game Devs [2022, part 5] ā¢ Trigonometry & Rotations
- Math for Game Devs [2022, part 6] ā¢ Solutions for Assignments 7-11
- Math for Game Devs [2022, part 6] ā¢ Solutions for Assignments 7-11
- Math for Game Devs [2022, part 7] ā¢ Interpolation & Point Physics
- Math for Game Devs [2022, part 7] ā¢ Interpolation & Point Physics
- Math for Game Devs [2022, part 8] ā¢ Trajectories & Derivatives
- Math for Game Devs [2022, part 8] ā¢ Trajectories & Derivatives
- Math for Game Devs [2022, part 9] ā¢ Solutions to the final assignments
- Math for Game Devs [2022, part 9] ā¢ Solutions to the final assignments
- Math for Game Devs [2022, part 10] ā¢ Abstract Algebra, Procedural Animation & Splines
- Math for Game Devs [2022, part 10] ā¢ Abstract Algebra, Procedural Animation & Splines