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#swedz #csharp Hello and welcome to Swedz's latest video π In this tutorial, you'll learn how to create a trainer for games with a user-friendly GUI. I've made a tutorial in the past on how to create a trainer for 32 and 64 bit applications, but it didn't include any design elements. While you can definitely follow this tutorial without watching the previous one, I recommend going back and checking it out if you run into any issues. Throughout this video, we'll be covering three main steps to creating a trainer with infinite ammo: finding the address of the ammo, discovering which instructions are responsible for changing the ammo, and designing and writing the trainer itself. [ Timestamps β] 0:00 Introduction 0:54 Finding the address 5:18 Finding the instructions 8:38 Designing and writing the trainer 16:30 Results [ Links π±οΈ] Become a member and use exclusive emotes/emojis!: https://www.youtube.com/channel/UC4et5EGjwrSzE7nA6AlZ37g/join Subscribe to the channel: https://www.youtube.com/channel/UC4et5EGjwrSz.. Discord : https://discord.gg/HqpKFxFAhM
This is your calling to learn c# game hacking! π All of these videos contain some sort of memory manipulation with c# π