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#trainer #memory.dll #csharp Been a while! Today I present to you guys a new tutorial on how to write an easy trainer in c# using cheat engine and memory.dll π I've made a similar video on this but many people have had problems with it since it's outdated now and didn't have commentary. [READ ME *IMPORTANT* π’] Messing around with the games memory might get you banned and I am not responsible. You are doing this at your own risk and no one elses. Comments claiming this video got them banned will be ignored because of the statement above. [LINKS π] Cheat engine (be careful downloading): https://www.cheatengine.org/ Visualstudio : https://visualstudio.microsoft.com/downloads/ Assault Cube : https://assault.cubers.net/ PasteBin (code) : https://pastebin.com/s1cAAADj [INFO ABOUT THE VIDEO π] The video goes first through attaching cheat engine to assault cube and finding out the address of the pistols ammo. Second thing is that we do a pointerscan for that address and choose a valid pointer. This will be used later so we write it down. After this we proceed to start writing the trainer, first adding memory.dll then setting up some basics like finding the process and obtaining the process id from it. If the process is active we'll open it up and start writing to it. I forget to add an if statement to check whether we have checked "unlimited ammo" or not so I fix it quickly. For the loop we use a timer which every tick writes to the address. Memory.dll has a FreezeValue() method which you can use if a loop isn't your 1st choice. [HOW TO SUPPORT π₯°] Commenting and giving a like supports me as a creator and is always appreciated. Become a member and use exclusive emotes/emojis! : https://www.youtube.com/channel/UC4et5EGjwrSzE7nA6AlZ37g/join [TIMESTAMPS] 0:00 Introduction 1:05 Assault cube 2:00 Pointerscan 4:51 Creating new project 6:00 Memory.dll 8:08 Open process 9:40 Timer (writing to the memory here) 10:44 Testing trainer 11:54 Ending
This is your calling to learn c# game hacking! π All of these videos contain some sort of memory manipulation with c# π